AI Insights · Timothy · April 2024
Top 5 3D Realistic Games on Android in Belgium: Q1 2024 Performance
Explore the performance of the top 5 3D realistic games on Android in Belgium during Q1 2024, featuring data on downloads, revenue, and active users.
During the first quarter of 2024, Belgium saw notable trends in the performance of the top 5 3D realistic games on the Android platform. The data, sourced from Sensor Tower, highlights key metrics such as weekly downloads, revenue, and active users for these popular games.
PUBG MOBILE exhibited a dynamic performance throughout the quarter. Weekly revenue fluctuated, peaking at around $16K in mid-January, before experiencing a gradual decline to approximately $10K by the end of February. Downloads saw a slight decrease, starting from 1.7K in early January and settling at around 1.2K by the end of March. Active users showed a modest decline from 21.8K in the first week to about 19.6K by the end of the quarter.
State of Survival: Zombie War maintained a relatively stable revenue stream, with weekly earnings hovering between $8.6K and $11.8K. Downloads remained low but consistent, peaking at 789 in mid-March. Active users experienced a slight increase, starting at 5.4K in early January and rising to 6.3K by mid-March.
Fishing Clash: Sport Simulator saw a varied revenue pattern, with notable peaks at approximately $5.5K in late January and early February. Downloads fluctuated, with a significant increase to 827 in early March before dropping again. Active users remained relatively stable, ranging from 4.7K to 5.6K throughout the quarter.
Last Fortress: Underground experienced a downward trend in revenue, starting at $6.3K in early January and decreasing to about $2.5K by mid-March. Downloads were relatively low, peaking at 337 in mid-March. Active users showed a slight decline, from 2.2K in early January to approximately 1.9K by the end of March.
Age of Origins had a consistent revenue stream, with weekly earnings ranging between $2.5K and $4.7K. Downloads were minimal, peaking at 958 in the first week of January before dropping significantly. Active users showed a decreasing trend, starting at 3.8K in early January and reducing to 2.6K by the end of March.
For more detailed insights and data on mobile app performance, visit Sensor Tower.